Arcade Floor / Ball Games Row / StickerBall
StickerBall
The pitch
Stickerball is a fast-paced game where you collect stickers using a ball with unique abilities! Your goal is to collect 180 colorful stickers across 9 levels by completing challenges and activating triggers that change the game’s rules. Each turn, 10 stickers fly onto the field from a purchased pack, but any uncollected ones disappear—act quickly and precisely! The game shines with 14 dynamic triggers: freeze stickers, double rewards with "x2," turn the ball into a magnet or ghost, activate "disco" mode, or control a dual ball! The more stickers you collect in one turn, the higher your combo and the more coins you earn. Holo-stickers, with their unique designs, grant double the currency! Play across 12 vibrant, randomly changing fields. Buy sticker packs, upgrade your collection, and strategize by activating triggers at the perfect moment to maximize rewards.
Controls & how it runs
How to play: 1. Aiming: Move your cursor to aim-the arrow on the ball shows the strike direction. 2. Power Charging: Hold LMB to fill the arrow’s power gauge. Release to launch the ball! Striking too early cancels the shot. 3. Collecting Stickers: After striking, the ball bounces off walls, collecting stickers, coins, and crystals. The more you gather in one turn, the higher your combo and bonuses! 4. Triggers: Collect special icons (magnet, x2, freeze, etc.) to power up the ball or alter sticker behavior. For example, "Ghost" lets the ball pass through triggers, while "Double Move" grants a second strike without new stickers appearing. 5. Buying Packs: Before your first turn, choose a free Level 1 pack. Each pack contains 100 stickers, with 10 appearing per turn. 6. Strategy Tips: Use "Freeze" or "Bonus" to increase the number of stickers on the field. Combine triggers like "Magnet" + "x2" for double rewards. Prioritize Holo-stickers - they grant x2 coins!
Getting a run going takes exactly one press: Press start, up top, and the game boots inside this page — nothing downloads in the background and no form wants your details before the first jump. The cabinet is drawn for a landscape (wide) screen and listens to mouse, keyboard or touch, whichever the game prefers. This cabinet runs wide: landscape screens flatter it, so tip a phone on its side or hand it a tablet or desktop and let it stretch out. Given a fullscreen button, use it — scores look better at full size, that's just science.
StickerBall — quick-fire questions
Does StickerBall cost anything to play?
Not a token. The cabinet is free from the first run to the five-hundredth — no wallet, no sign-up, no toll booth hiding three levels in. The adverts around the page are what keep the floor's lights on.
What sort of game is StickerBall?
It stands on our Ball Games row — that's the family it plays most like. The pitch above is the publisher's own rundown of what it throws at you and what it hands back.
Can I play StickerBall on my phone?
Happily, yes. It runs inside the browser on phones and tablets the same way it does on a computer. This cabinet runs wide: landscape screens flatter it, so tip a phone on its side or hand it a tablet or desktop and let it stretch out.
Do I need to install anything first?
Nothing whatsoever. StickerBall is an HTML5 game: hit the start button and it boots on this page, and shutting the tab sweeps the cabinet clean behind you.
Before you wander off
Personal best banked, or still chasing it? Either way the full Ball Games row is powered on and waiting — Forty-six ball games: free kicks, trick shots, rolling races and golf played at deeply unserious angles. Round object, endless excuses to chase it.
| Row | Ball Games |
| Also filed under | Arcade |
| Screen | landscape |
| Price | Free |
| Plays on | Android, For IOS, For Desktop (browser) |
| In-game purchases | None listed |